Game nights for remote teams and friends

Five screens.
One way out.

Escape rooms, murder mysteries and a bomb to defuse, where every player holds a clue nobody else can see. Run them for your whole team on Zoom, Meet or Teams, with a live leaderboard.

Free for one team of 5. Nothing to download. Players don’t need an account.

For remote teams

The team social people actually turn up for.

Most virtual team-building is one person sharing a screen while everyone else goes on mute. Here every teammate holds a piece of the puzzle, so the quiet ones have to speak up too.

  • Up to 300 people at once

    Everyone joins with one link and gets split into teams of 3-6 that race each other.

  • You run it from one console

    Start every team together, see who's stuck, and share the live leaderboard on the call.

  • Works on the call you already use

    Zoom, Google Meet or Microsoft Teams. Nothing to install, and only the host needs an account.

  • $5 a head

    Hosted virtual escape rooms charge $25-60 per person. Try it free with one team first.

Host console

Code K7PRQ4

Split-Key Escape Room

4 teams · 18 players

31:08

Night Owls

6/10

Lock 4 of 5

Ops Squad

4/10

Lock 3 of 5

Team Kraken

5/10

Lock 3 of 5

Lunch Club

3/10

Lock 2 of 5

Leaderboard

  1. 1Night Owls600
  2. 2Team Kraken486
  3. 3Ops Squad393
  4. 4Lunch Club279

Shared on the call between rounds.

The host console during an escape room: four teams racing, leaderboard live.

The games

Pick your poison.

Play one, or line up a few back to back. Every game is built for teams of 3 to 6, each on their own screen.

Puzzle

Split-Key Escape Room

A research station 400 m down, cracked by a tremor. Five locks, and the last one is the pod.

45 min3-6 playersDifficulty 3 of 3
Mystery

Murder Mystery

A body at Blackthorn Hall. Every detective holds different evidence.

50 min3-6 playersDifficulty 3 of 3
Puzzle

Defuse Protocol

One of you is staring at a bomb. The rest of you have the manual.

20 min3-6 playersDifficulty 2 of 3
IcebreakerFree

Two Truths, One Team

Three facts, one lie. Find out who's been to Antarctica.

10 min3-6 playersDifficulty 1 of 3
Closer

Trivia Gauntlet

Three quick rounds. Everyone picks in secret, the captain locks it in.

12 min3-6 playersDifficulty 1 of 3

Try a lock

Nobody can open it alone.

This is the first lock of Halcyon Deep, our escape room. Each person’s screen holds one piece. The Radio Operator hears which valves to read, but only the Engineer knows which tank each valve feeds, and only the Medic can see the pressures. Sit in each seat, then see if you can crack it.

What the Radio Operator seesLock 1 · The Wet Lock

Distress beacon, looping. Count the dots in each burst.

Burst 1
Burst 2
Burst 3
Burst 4
Burst 5
Team answer····

Example numbers. Every team gets its own, so answers can’t be passed between breakout rooms.

How to play

Ready in a minute.

1

Grab a code

One person hosts and gets a six-character code. Everyone else opens the link on their own laptop and types a name. No downloads, no accounts.

K7PRQ4
2

Get on a call

Discord, Zoom, Meet, Teams, whatever you already use. The game sits in a browser tab next to it. Big group? It splits you into teams.

3-6 per team
3

Talk your way out

Each screen shows a different piece. Read yours out, listen to everyone else's, and beat the clock before the other teams do.

45:00

Who plays

Any crew with a call and a few laptops.

Remote teams

The team social people actually turn up for.

  • Up to 300 people, split into racing teams
  • A host console and a live leaderboard
  • Nobody can hide behind someone else's screen

Friends

Game night when you're all in different cities.

  • Hop on Discord and send the link
  • The icebreaker is free for a group of 5
  • Every game for $5 a player: $25 for five of you

Classes and societies

Freshers' week, seminars, society socials.

  • Works for online or hybrid groups
  • Every student has to speak up to solve it
  • Teams race each other, the room watches the board

Pricing

Cheaper than a round of drinks.

Free to try. After that it’s $5 a player: one credit is one person at one event, however many games you play. Five friends on the escape room is $25.

Free

Try it out with your group.

$0

forever

  • One team of up to 5
  • Two Truths, One Team
  • No card needed
Start free
Most popular

Pay as you go

For game nights, socials and classes.

$5

per player, per event

Minimum 5 credits ($25)

  • Every game
  • Up to 300 players, in as many teams as you need
  • Live console and leaderboard
  • Credits last 12 months
Get started

Team

For a team that plays every month.

$89

per month

About $2.97 a player

  • 30 player-credits every month
  • Unused credits roll over 2 months
  • Extra credits $4
Get started

Company

For people teams running events across the company.

$299

per month

About $2.49 a player

  • 120 player-credits every month
  • Unused credits roll over 2 months
  • Up to 10 hosts
  • Your logo and colours
  • Debrief export
  • Extra credits $3.50
Get started

Credits are only charged when you start an activity, for the people actually seated on a team.

FAQ

Questions, answered

Player one, ready?

Get your crew together.

Free for one team of 5. Set up takes a minute, and nobody has to install anything.

Host a gameor join one